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The Forked Tower: Magic
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Lozy Rhel@Cerberus

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  1. Underdogs Raid Guide
  2. Magic
  3. Necrophobia

Necrophobia

The corpse boss — elemental head shrouds, line-of-heads cleaves and the fertile ground finale.

Videos & VODs
Fight Timeline
  1. 1

    Hail of Hellflares — AoE multihit — heavy mitigation.Raidwide

  2. 3

    Hail of Hellflares — AoE multihit — heavy mitigation.Raidwide

  3. 5

    Corpse Mangler — Tankbuster.Tankbuster

  4. 8

    Hail of Hellflares — AoE multihit — heavy mitigation.Raidwide

  5. 10

    Hail of Hellflares — AoE multihit — heavy mitigation.Raidwide

  6. 12

    Corpse Mangler — Tankbuster.Tankbuster

  7. 15

    Hail of Hellflares — AoE multihit — heavy mitigation.Raidwide

Waymarks

Copy this into the Waymark Preset Plugin in game to import the field markers.

Boss 3 - Corel - Strat
Mechanics
Death Shroud — Elements 1 (1/6)

1 - Death Shroud — Elements 1

Slide 1 of 6 · 1 of 32 overall

Boss buffs 2 heads with ice, 2 heads with thunder, 2 heads with fire.

Ice is a plus (+) shaped aoe, thunder is a cross (x) shaped aoe, fire is a big point blank aoe.

Boss will send these heads to NW, N, NE and SE, S, SW. Ice heads first, then thunder, then fire.

The boss will next cast one element at a time him self, also detonating the heads of the same element.

Solve is to find the ice thats either north or south, and go to that. Look inwards.

Then look at where the other ice is. You now know where the safe spots are.

  • If boss casts thunder, safe spot is between the ice head and the closest number marker towards ice
  • If boss casts fire, safe spot is at the wall by the ice head.
  • If boss casts ice, safe spot is on the head away from the intercardinal ice
Example

Ice heads are south (C), NE (2) Fire is north (A), SW (4) Thunder is NW (1), SE (3) Go to south, wait for boss to cast. Boss casts Thunder, go between (4) and (C). Ice next, go to the head SW (4) Fire next, go to the edge of map near ice head south (C)